1Up: “Spore is finished. That’s the first thing I learn as I head in to my play session at the Leipzig Games Convention. Obviously, the game isn’t finished finished (as in ready to ship), but in terms of its content offering, it’s all there — the game is complete. At this point, EA is spending the next several months paying attention to feedback from players to tweak and polish Spore for its release next Spring. But otherwise, it’s done.”
This is, of course, terrible news for those of us who do our damnedest to avoid such fascinating video games that threaten to do away with what little spare time we have. I’d just like to say that Will Wright is a mean man, an intellectual heroin dealer, for doing this and that I will do my best to avoid purchasing this game. Because should I get sucked into yet another Maxis trap, I will likely get nothing in the way of important work done. I’ve observed what went down with Iain Banks and Alex Garland, and I know damn well that it could happen to me if I’m not careful. I am weak and susceptible. If only I had been born ten years earlier. Should I purchase this game, I will become a sad thirtysomething man staring forever into my LCD, permanently tinkering with a horrendously fascinating experiment. Because Will Wright knows how to make games that are the cerebral version of a hard drug. That guy ripping out his video card from his motherboard in a few months to avoid getting hooked on the inevitable? That’s me. And many others. I will do everything in my power to avoid getting sucked in, but I fear the worst. Perhaps a support group is in order.
© 2007, Edward Champion. All rights reserved.